Course title
コンピュータグラフィックス   [Computer Graphics]
Course category technology speciality courses  Requirement   Credit 2 
Department   Year 34  Semester 1st 
Course type 1st  Course code 023676
Instructor(s)
齋藤 隆文   [SAITO Takafumi]
Facility affiliation Faculty of Engineering Office   Email address

Course description
Basic theory, algorithm, and methodology of computer graphics is lectured.
Expected Learning
See the Curriculum maps.
Course schedule
1) Introduction, Digital images
2) Modeling (1): 3D solid model
3) Modeling (2): Curves and surfaces
4) Transformation and Projection (1): 2D & 3D Transformation
5) Transformation and Projection (2): Viewing pipeline, Perspective projection
6) Camera & Photography, colors
7) Rendering (1): Hidden surface removal
8) Rendering (2): Shading
9) Rendering (3): Shadowing
10) Rendering (4): Mapping
11) Animation
12) Non-photorealistic rendering
13) Visualization
14) Related topics
15) Final exam
Prerequisites
In addition to 30 hours that students spend in the class, students are recommended to prepare for and revise the lectures, spending the standard amount of time as specified by the University and using the lecture handouts as well as the references specified below.
Required Text(s) and Materials
"Computer Graphics" (in Japanese), CG-ARTS, ISBN978-4-903474-49-6
References
Assessment/Grading
Online practice submission for each class: 50%
Homework (once): 10%
Final exam: 40%
Message from instructor(s)
Course keywords
Office hours
Remarks 1
Google Classroom claaacode: fgvmhl6
Remarks 2
Related URL
Lecture Language
Japanese
Language Subject
Last update
4/8/2022 1:04:30 PM