Course title
生体モデル知覚システム特論Ⅰ   [Advanced Bio-modeled Sensory Systems Ⅰ]
Course category interdisciplinary exchange courses  Requirement   Credit 1 
Department   Year   Semester 1st 
Course type 1st  Course code 112117
Instructor(s)
古宮 嘉那子   [KOMIYA Kanako]
Facility affiliation Graduate School of Bio-Applications and Systems Engineering Office   Email address

Course description
Students will learn elementary skill of AI (artificial intelligence) with special focus on game programming, statistical methods of AI, and reinforcement learning and unsupervised learning methods that were not included in the lecture on natural language processing.
Expected Learning
You will learn the basic skills of game programing, excluding deep learning, Bayesian algorithms, and unsupervised learning.

Corresponding criteria in the Diploma Policy: See the Curriculum maps.
Course schedule
1 Orientation
2 Introduction to game programming
3 Game trees
4 Evaluation functions
5 Go and Monte Carlo
6 Bayesian algorithms
7 Clustering
8 Dimension reduction
Prerequisites
You should have knoledge learned at lecture of natural language processing.
You should have some programing skills of python.
Required Text(s) and Materials
References
Give instructions as appropriate.
Assessment/Grading
The grading is done according to final report.
.
You should learn how to use machine learning toolkit on your own, because you must use them for your report but there is no lesson for how to use them.
Message from instructor(s)
Course keywords
Office hours
Email to the instructor.
Remarks 1
Remarks 2
Related URL
Lecture Language
Japanese
Language Subject
Last update
1/31/2022 4:30:54 PM